![]() Hopefully it will be fully functional in the next beta. This system is active but not documented yet because there are things to do such as terrain deformation support. This way you have full control over how you want this to look like. But you can also do this by inserting your own meshes. The dynamic system will also include options to make a road wider or narrower. More layouts will follow so you can use textures with for example turn lanes. This currently has only one active layout. In the first video below at 1:25 you see the control "Crossing Layout". To include turn lanes, a different geometry layout is required which will be added. The current beta supports basic crossing layouts for X and T crossings. ![]() ![]() Hi, the intersections are customizable (see the first video below) and you can use your own materials per connection. ![]()
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